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Online Since 1999.
Last updated: 3.November, 2023.
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Ultima 6: The False Prophet: Game rip

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Game info

Name: Ultima 6: The False Prophet
Alternate name: Ultima 6 (Informal title); Ultima VI: The False Prophet
Characteristics: Role-Playing (RPG), Top-Down, 2-d, Medieval / Fantasy, Puzzle-Solving, like Ultima
Publishers: GT Interactive, Mindscape, Origin, FCI, Pony Canyon, Fujitsu
Developers: Origin Systems, Origin, Inc., Richard Garriott, Imagitec, Axel Brown
Original/port composers: Herman Miller (Dos), Todd Mitchell Porter (Dos), David Watson (Dos), Ken Arnold (Dos)
Platforms:
PC Dos (1990) - Europe
Commodore 64/128 (1991) - Europe
Apple II (1991) - Europe
FM Towns (1991)
Amiga (1992) - Europe
Atari ST (1992) - Europe
Super NES (1993) - United States
Super NES (1993) - Japan

Music info

Released: 1990
Related Plaform: Super NES
Format: SNES music (SPC)
Composers of these tunes: Herman Miller, Todd Mitchell Porter, David Watson, Ken Arnold
Source / Archiver / Ripper: Zoltus
Music type: Game rip
Archived process: Archived completely
Num of tunes: 17
Complete: 100%
Size of archive: 74752 bytes

User reviews

  • "Realm of Brittania" (by Warcow, 8 Jun 2004) [9/10]
    This is different from the Mod version of the soundtrack, which I think is more straightforward, but this is good too and it has more songs so if you liked the other version, then you should get this.

  • Add your review

Facts / description

Complete soundtrack

Music download

Download Game music from Zophar Domain's SPC archive!

Record created/updated: 22. August 2002.
Something wrong with these data? - Write corrections / additions to Game Music Base
Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives
Write other feedback/comments to this record - for other comments/suggestions
Information provided here may not be accurate and are provided only as an informative resource, without any warranty.


Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

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