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Online Since 1999.
Last updated: 3.November, 2023.
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Rise of the Robots: Game rip

Go to this site and download game music from there!Download game music in ZIP archive from World of Game Mods/Mids

Game info

Name: Rise of the Robots
Characteristics: Action, Side-Scrolling, Cyberpunk / Dark Sci-Fi, Fighting, Sci-Fi / Futuristic
Publishers: Acclaim, Time Warner Interactive, Absolute Entertainment, Mirage, T&E Soft, Time Warner, Absolute, Bellfrut
Developers: Mirage Software, Mirage, Mirage Media S. C., Bellfrut
Original/port composers: Richard Joseph (Amiga), Jason Page (Amiga), Andy Wood (Amiga), Graham King (Dos)
Platforms:
SG-1000/SC-3000 - Europe
3DO - United States
Amiga CD32 - United States
Sega GameGear
Game Boy (1994)
Amiga (1994) - Europe
Super NES (1994) - United States
Sega Mega Drive (1994)
PC Dos (1994) - Europe
Super NES (22 Dec 1994) - Japan
Arcade (1995)
Atari Jaguar (Unfinished) - United States

Music info

Released: 22 Dec 1994
Related Plaform: Amiga
Format: Tracked music (MOD / XM / S3M / IT)
Composers of these tunes: Richard Joseph, Jason Page, Andy Wood
Source / Archiver / Ripper: UnExoticA
Music type: Game rip
Archived process: Archived completely
Num of tunes: 2
Size of archive: 146 KBytes

User reviews


Facts / description

More info here:
http://www.exotica.org.uk/tunes/unexotica/games/Rise_of_the_Robots.html

Music download

Download Game Music in ZIP archive! (2 tunes actually in this archive)
Download Game music from UnExoticA! (2 tunes)

Other music records from this game

Record created/updated: 26. September 2002.
Something wrong with these data? - Write corrections / additions to Game Music Base
Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives
Write other feedback/comments to this record - for other comments/suggestions
Information provided here may not be accurate and are provided only as an informative resource, without any warranty.


Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

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