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Online Since 1999.
Last updated: 23.May, 2020.
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Deadly Rooms of Death: Game rip

Download game music in ZIP archive from World of Game Mods/Mids

Game info

Name: Deadly Rooms of Death
Alternate name: D.R.O.D. (Informal name)
Characteristics: Strategy, Top-Down, Puzzle-Solving
Publishers: Webfoot Technologies, Webfoot Games
Developers: Webfoot Technologies, Webfoot Games
Original/port composer: Lars Kristian Aasbrenn (Win)
Platform: PC Windows (1996)

Music info

Released: 1997
Related Plaform: PC Windows
Format: Sequenced music (MID)
Composer of these tunes: Lars Kristian Aasbrenn
Source / Archiver / Ripper: Blob Monster
Music type: Game rip
Archived process: Archived completely
Num of tunes: 12
Complete: 100%
Size of archive: 68621 bytes

User reviews

Facts / description

The file LEV1-AWE.mid seems to have a problem -- the drums are off-beat on some computers. Sorry.

When the game was made freeware (and titled DROD: Architects' Edition) the music was replaced for legal reasons.

There are three different versions of these files -- AWE, GUS and S16

With most modern computers, you will hear the closest thing to what it's "supposed to sound like" with the S16 variation, but as it turns out, most long-time fans of the game found they liked the sound of the AWE version better, so it became known the official version.

There are still many devoted fans of D.R.O.D. out there! If you'd like to join them, or are wondering what it's all about, go to http://www.drod.caravelgames.com.

Music download

Download Game Music in ZIP archive!

Record created/updated: 19. February 2012.
Something wrong with these data? - Write corrections / additions to Game Music Base
Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives
Write other feedback/comments to this record - for other comments/suggestions
Information provided here may not be accurate and are provided only as an informative resource, without any warranty.

Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

Help - description of Music record fields