Syndicate: Game rip
Game info
Name: Syndicate
Characteristics: Strategy, Isometric, Cyberpunk / Dark Sci-Fi, Real-Time, Role-Playing (RPG)
Publishers: Electronic Arts, Bullfrog, Ocean, EA, EA Victor
Developers: Bullfrog, Bullfrog Productions Ltd
Original/port composer: Russell Shaw (Amiga)
Platforms:
Macintosh
3DO - United States
Amiga CD32 - United States
Amiga (1993) - Europe
PC Dos (1993) - Europe
Sega Mega-CD (1993) - Europe
Super NES (1994) - Europe
Super NES (1994) - United States
Sega Mega Drive (1994)
Atari Jaguar (1995) - United States
Super NES (19 May 1995) - Japan
3DO (20 Oct 1995) - Japan
Music info
Released: 1993
Related Plaform: PC Dos
Format: Sequenced music (MID)
Composer of these tunes: Russell Shaw
Source / Archiver / Ripper: Mormaeglin
Music type: Game rip
Archived process: Archived completely
Num of tunes: 2
Complete: 100%
Size of archive: 6319 bytes
User reviews
- "Silent Syndicate?" (by Schwang, 15 Mar 2006) [5/10]
Nothing to keep you coming back here. The music suited the game adequately but set more of a "stealth game" mood than a "cybernetic soldier game" mood.
- "Minigun Selected." (by honkstar82, 15 Dec 2012) [4/10]
That Introduction. The music really sticks in the mind after you've seen a guy get run over, abducted, and then converted into a cybernetic soldier. The game music is very fitting of a tactics game, but one could wish for a little more techno-energy when listening to it on its own. This little pack only has two songs. I recommend smacking it together with it's sequel, Syndicate Wars, in your playlists. Both have cyberpunk grimdark feel to them, and compliment each other well.
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Facts / description
Not much to rate here:) two songs with this mechanical-futuristic feel on them, something for Bloodnet soundtrack fans.
Note from Mirsoft: Another soundtrack which seems to have scrambled samples and needs to be manually re-sampled to correct ones ;)
Music download
Download Game Music in ZIP archive!
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Other tools
Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!
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