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Online Since 1999.
Last updated: 3.November, 2023.
Made in Slovakia.
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Marble Madness: Arranged/Remixed tunes

Download game music in ZIP archive from World of Game Mods/Mids

Game info

Name: Marble Madness
Characteristics: Isometric, Arcade, Coin-Op Conversion
Publishers: Electronic Arts, Atari, Midway Games, Mindscape, Virgin, Tengen, Rare, Milton Bradley, Electronics Arts, EA, Atari Games, Atari Games (APX - Atari Program Exchange), Brothers
Developers: Electronic Arts, Rare, Milton Bradley, Atari Games, Home Data
Game Boy - United States
Commodore 16/Plus 4
ZX Spectrum 48/128
Sega GameGear
Sega Master System
Amstrad CPC
Arcade (1984)
Nintendo Ent. System (1984) - United States
Apple II (1986) - Europe
Amiga (1986) - Europe
Commodore 64/128 (1986) - Europe
PC Self-Boot (1986)
Atari ST (1987) - Europe
PC Dos (1987) - Europe
Game Boy (1991)
X68000 (1991)
Sega Mega Drive (13 Aug 1993) - Japan
Game Boy Color (02 Dec 1999)

Music info

Released: 1984
Related Plaform: Nintendo Ent. System
Format: Sequenced music (MID)
Composers of these tunes: PJ Barnes, Michael Martin, UltraCinder64
Source / Archiver / Ripper: Mirsoft
Music type: Arranged/Remixed tunes
Archived process: Archived completely
Num of tunes: 11
Size of archive: 11586 bytes

User reviews

  • "Neo's Marble Madness" (by Neo, 20 Apr 2004) [9/10]
    Sounds exactly like the game. However if you haven't played the game I wouldn't recommend this batch because it's really annoying. But it is extremely accurate. Hince the high rating

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Music download

Download Game Music in ZIP archive!

Other music records from this game

Record created/updated: 7. August 2002.
Something wrong with these data? - Write corrections / additions to Game Music Base
Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives
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Information provided here may not be accurate and are provided only as an informative resource, without any warranty.

Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

Help - description of Music record fields