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Online Since 1999.
Last updated: 3.November, 2023.
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Ghostbusters: Game rip

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Game info

Name: Ghostbusters
Alternate name: Ghost Busters
Characteristics: Action, Licensed Title
Publishers: Activision, Sega, Tokuma Shoten
Developers: Activision, Sega
Original/port composers: Ray Parker Jr., Adam Bellin (C64)
Apple II
Sega Master System - United States
Game Boy - United States
Nintendo Ent. System - United States
Amstrad CPC (1984) - Europe
Commodore 64/128 (1984) - Europe
ZX Spectrum 48/128 (1984)
Atari 8-Bit Computers (1984) - Europe
MSX (1985) - Japan
Atari VCS (1985) - United States
PC Self-Boot (1986)
Nintendo Ent. System (22 Sep 1986) - Japan
Sega Master System (1989) - Europe
Sega Mega Drive (30 Jun 1990) - Japan
Atari 7800 (Unfinished) - United States

Music info

Released: 1984
Related Plaform: Commodore 64/128
Format: Commodore 64 music (SID)
Composer of these tunes: Adam Bellin
Source / Archiver / Ripper: HVSC
Music type: Game rip
Archived process: Archived completely
Complete: 100%
Size of archive: less than 50 KBytes

User reviews

  • "SID vs MID vs MOD" (by Dr. Spa, 28 Jun 2004) [7/10]
    This is where they place:

    1-MOD-Much better remixes

    2-SID-The Melody does not pick up like the MOD version but this one has much better sounds :)

    3-MID-Why not use Quicktime 5 instrements it only uses the normal piano, soprano sax and all that stuff. Grow up man! Use a MIDI keyboard if it helps!

  • Add your review

Music download

Download Game music from High Voltage SID Collection!

Other music records from this game

Record created/updated: 6. August 2002.
Something wrong with these data? - Write corrections / additions to Game Music Base
Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives
Write other feedback/comments to this record - for other comments/suggestions
Information provided here may not be accurate and are provided only as an informative resource, without any warranty.

Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

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