Doom 2: Game rip
Name: Doom 2
Alternate name: Doom 2: Hell On Earth; Doom II (Europe)
Characteristics: Action, 1st-Person Perspective, 3-d, Shooter, Sci-Fi / Futuristic, Real-Time, Adult, like Doom
Publishers: Activision, ID Software, GT Interactive
Developer: ID Software
Original/port composer: Robert Prince
PC Dos (1994) - Europe
PC Windows (1994)
Game Boy Advance (15 Nov 2002) - Europe
Related Plaform: PC Dos
Format: Sequenced music (MID)
Composer of these tunes: Robert Prince
Source / Archiver / Ripper: Mirsoft, Jeremy Blackman, Joakim Erdfelt, Gerwin
Music type: Game rip
Archived process: Archived completely
Num of tunes: 21
Size of archive: 158 KBytes
- "Classic" (by The Lightning Stalker, 6 May 2004) [9/10]
These sequences actally surpass the original Doom music in some respects. They are in many cases much longer and incorporate more insturments with more complex melodies. While not as grim as the original Doom sequances, they capture more of the fast-paced nature of first-person-shooter (FPS) gameplay. Enjoy these sequences from the originators of the FPS genre. As far as MIDI music goes, it doesn't get much better than this!
- "Pretty creepy" (by quackbal, 16 May 2004) [8/10]
Doom 2 wasn't such as big hit as Doom 1, as Doom 3 won't be such a big hit as Doom 2. However, the music is EXCELLENT, and probably ranks higher in Doom 2 than the original Doom. It is more sinister; and contains more variety.
- "Doom 2 music" (by kmk, 29 May 2004) [10/10]
the music of doom 2 today is not as good as the original version from when it was made. the enhanced one today is to modern and takes away the feeling of it.
- "good music" (by tyron, 24 Oct 2004) [8/10]
i reckon the music is sweet and really suites the game
- "Refueling base! Cool!" (by McDuck, 21 May 2005) [8/10]
Refueling base was nice.
- ""Doom 2: Game rip"" (by Gorn, 4 Oct 2005) [10/10]
Awesome...great music from a great game. Good quality.
- "Call me crazy, but..." (by Pathogen, 15 Nov 2005) [6/10]
Frankly, I didn't enjoy Doom II's music as much as I did its' prequel. Bobby Prince's strange yet palpable music for Doom was worth listening to outside of the game, but Doom II?
In most of the midis, you get about ten bars or so that get repeated endlessly throughout the track, with a few variations in pitch/sound in an attempt to add variety. Some of the tunes are catchy, but there's so little repetition it quickly becomes irritating listening to the same stuff over and over again. It's like "The Song that Never Ends" that kids used to sing at my primary school.
Another problem is that most of the midis are quiet and underspoken, which might be appropriate in a horror-based survival game just doesn't cut it with Doom II's demon-blasting gut-wrenching non-stop action. There are some decent midis in the game, but this definitely isn't music that belongs in a game like Doom II.
- "Good but..." (by Tepe, 19 May 2007) [5/10]
Only with the playing game. Without playing that tunes sounds little bit like old sierras adventure games but much speedy. Points what i give are without playing doom 2
- "Hell on earth" (by Warcow, 16 Nov 2011) [9/10]
Just as good as the first game's soundtrack with songs that makes it a pleasure to play the game. A funny thing is that Bobby have used some parts from some metalsongs (Pantera, Alice in chains and Slayer for example) but have turned them around and made his own trademark on those parts and made new cool songs out of them. The songs I'm referring to are Dead simple, Courtyard and Barrels o fun. The slightly re-made Wolfenstein songs in the hidden maps are also cool.
- "One of the best gaming soundtracks ever!" (by GoldenEagle1476, 31 Jan 2012) [10/10]
Definitely one of the best gaming soundtracks I've ever heard, it completely sums up what Doom is about and sets the pace for the whole game. It's equal parts creepy and relaxing, and it and the game both hold up today.
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Facts / description
Here is the music from the game DOOM in General MIDI format. Enjoy.
Remember that all this music is the property of Id Software. Do not use in
your own demos/games without their permission. This is merely for your
personal listening pleasure.
Extracted/Converted by Jeremy Blackman [firstname.lastname@example.org]
Conversion Routines by Joakim Erdfelt [email@example.com]
[with some small help on MIDI format from Jeremy Blackman]
GB 5-2002: All identical/duplicate songs have removed,
-------------- DOOM II LEVELS/MIDI'S --------------
0 - intro
00 - inter
01 - entryway
02 - underhalls
03 - the gantlet
04 - the focus
05 - the waste tunnels
06 - the crusher
07 - dead simple
08 - tricks and traps
09 - the pit
10 - refueling base
11 - circle of death/'o' of destruction!
12 - the factory
13 - downtown
14 - the inmost dens
15 - industrial zone
16 - suburbs
17 - tenements
18 - the courtyard
19 - the citadel
20 - gotcha!
21 - nirvana
22 - the catacombs
23 - barrels o' fun
24 - the chasm
25 - bloodfalls
26 - the abandoned mines
27 - monster condo
28 - the spirit world
29 - the living end
30 - icon of sin
31 - wolfenstein
32 - grosse
99 - readme
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Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!
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