Civilization: Game rip
Game info
Name: Civilization
Alternate name: Sid Meier's Civilization; Civilization: Call to Power II (Europe); Civilization: Shin Sekai Nadaibunmei (Japan)
Characteristics: Strategy, Simulation, Top-Down, War Game, Managerial / Trade, Board / Classic Game, like Civilization
Publishers: Activision, Microprose, Asmik, Firaxis
Developers: Microprose, Sid Meier, MPS Labs
Original/port composers: Jeff Briggs, Andrew Parton (Amiga), John Broomhall (Amiga), Matthew Cannon (Amiga), J Broomhall (Amiga), Paul Tonge (ST)
Platforms:
Super NES - Europe
Macintosh
PC Dos (1991) - Europe
Amiga (1992) - Europe
Atari ST (1992) - Europe
Super NES (07 Oct 1994) - Japan
Super NES (1995) - United States
PlayStation (26 Apr 1996) - Japan
Sega Saturn (02 May 1997) - Japan
PC Windows (08 Dec 2000) - Europe
Music info
Released: 1991
Related Plaform: PC Dos
Format: Sequenced music (MID)
Composer of these tunes: Jeff Briggs
Source / Archiver / Ripper: Mr_KrzYch00
Music type: Game rip
Archived process: Archived completely
Num of tunes: 39
Complete: 100%
Size of archive: 122 KBytes
User reviews
- "Not very good, contains corrupted tracks!" (by Richard Roma, 23 Feb 2016) [3/10]
This package, contains 39 tracks. They all start a bit too late and few of them simply dont work and glitch all of my players including recommended Munt.
List of corrupted tracks:
america2.mid
armorlos.mid
bomber.mid
chinese.mid
newgame.mid
roman2.mid
russia.mid
zulu2.mid
- "Info to corrupted tunes" (by Mirsoft, 26 Feb 2016) [7/10]
All the tunes can be played properly with WinAmp and its proper MT-32 midi input driver (see http://www.mirsoft.info/gamemids-help.php#mt32 ). Other midi players mostly don't have proper MT-32 driver. Munt has proper MT-32 emulation, but its midi player don't play the few mentioned tunes above (don't know why, maybe buggy Midi player in Munt).
Sorry for not pointing to the correct documentation sooner. :)
- Add your review
Facts / description
Track titles/additional info located here: https://en.wikipedia.org/wiki/Music_in_the_Civilization_video_game_series#Civilization
All MIDI Files contain SysEx information at the beginning for correct playback
on Roland MT-32 (real device or the emulator).
Ripped using:
- DOSBox (to run the game),
- Munt: MT-32 Emulator (to output MIDI files),
- MFPlay (to include SysEx Data at the beginning of MIDI files).
====================
Special thanks to:
====================
- Sid Meier,
- MPS Labs,
(for the game)
- All the developers of the software used for ripping.
~~~~
Mr_KrzYch00
Music download
Download Game Music in ZIP archive!
Other music records from this game
Other tools
Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!
Help - description of Music record fields