Mirsoft.info - World of Game Music and Games
Mirsoft.info - World of Game Music

Game music base
General info
Game Music Reviews
Musicians list
Game music formats
Music records list
Games list
Platforms list
Back Home

You are currently not logged in
Log In / Register

Online Since 1999.
Last updated: 1.February, 2015.
Made in Slovakia.
Contact info
Slovak version

Rygar: Arranged/Remixed tunes

Download game music in ZIP archive from World of Game Mods/Mids

Game info

Name: Rygar
Alternate name: Argos No Senshi (Japan); Argos no Senshi (Japan); Argos No Juujiken (Japan)
Characteristics: Beat'em'up Platform
Publishers: Atari, US Gold, U.S. Gold, Tecmo, Salio
Developers: Tecmo, Probe Software, Dempa
Original/port composer: David Whittaker (C64)
Atari Lynx - United States
Arcade (1986) - Japan
Amstrad CPC (1987) - Europe
Commodore 64/128 (1987) - Europe
Nintendo Ent. System (1987) - United States
ZX Spectrum 48/128 (1987)
Nintendo Ent. System (14 Apr 1987) - Japan
Sega Master System (1988) - Japan
X68000 (1993)
PlayStation 2 (05 Dec 2002) - Japan

Music info

Released: 1987
Related Plaform: Nintendo Ent. System
Format: Sequenced music (MID)
Composers of these tunes: Ryu Hokoru, Savanahue, erik, Michael Martin, Johan Fall, Jared Copeland, Blayne Harris
Source / Archiver / Ripper: Mirsoft
Music type: Arranged/Remixed tunes
Archived process: Archived completely
Num of tunes: 17
Size of archive: 35840 bytes

User reviews

Music download

Download Game Music in ZIP archive!

Other music records from this game

Record created/updated: 7. August 2002.
Something wrong with these data? - Write corrections / additions to Game Music Base
Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives
Write other feedback/comments to this record - for other comments/suggestions
Information provided here may not be accurate and are provided only as an informative resource, without any warranty.

Other tools

Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Also programs which support reading from txt files (such as KBMedia Player) can read the info.txt file directly while playing tunes of all formats!

Help - description of Music record fields